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Gun System

COTA Studios - 蓝图 - 2024/05/18

This is a complex and robust gun system. Using this you can create ANY type of weapon you could want, with multiple fire modes, line trace or physical projectiles, an ammo system and so much more.

  • 支持的平台
  • 支持的引擎版本
    5.4
  • 下载类型
    完整项目
    此产品包含一个完整的虚幻引擎项目文件夹,含有配置文件、内容文件和.uproject文件,可以作为创建新项目的模板使用。

What we offer you:

Preview: Ultimate Gun System: UE5 Marketplace Product (youtube.com)

Discord: https://discord.gg/mxFbS3zqVU

20 guns already setup for you based on their real life counterparts!


Changeable Real life variables:

Gun weight

Caliber used

Barrel length (Affects range for linetrace)

Ammo in clip/max ammo/reserve ammo

Gun fire modes

Gun firing type (Line trace/physical projectile)

Bullet spread

Bullet speeds

Bullet drop

Gun name

Rounds Per Minute

Line trace drop


Fire modes:

Semi-auto

Burst fire

Full-Auto

Dual trigger action Semi-Auto

Dual Trigger Action Burst-Fire

Charged shot (4 Stage charging)

Alternating Barrels

Dual Fire Barrels



Assign 3 fire modes to each gun and swap between them in game


Fire type:

Physical projectile or line trace (Live swapping in game)

Single bullet from barrel

Single bullet with randomized spread from barrel

Multi-Bullet randomized spread from barrel

Multi-Bullet pattern from barrel with preset spread you can make and save! (you can make your guns shoot in a specific pattern like a cirlce, triangle or even a smiley face if you choose)


Ammo system:

A set system of checks to make sure your guns ammo is always in check and does not go into negative rounds and reloads are time based with fully fleshed out reserve/max ammo and clip size.


Sound/Muzzlflash:

Every single gun can have its own sound and muzzle flash via 1 single Data Table


技术细节

Fire modes: (up to 3 fire modes can be assigned to each gun allowing swapping modes mid game)

  1. Dual Fire Barrels
  2. Alternating Barrels
  3. Charged shot (4 Stage charging)
  4. Dual Trigger Action Burst-Fire
  5. Dual trigger action Semi-Auto
  6. Full-Auto
  7. Burst fire
  8. Semi-auto

Projectile type:

  •  Line trace AND Physical projectile (live swapping in game)
  • Physical projectile or line trace (Live swapping in game)

Fire type:

  • Single bullet from barrel
  • Single bullet with randomized spread from barrel
  • Multi-Bullet randomized spread from barrel
  • Multi-Bullet pattern from barrel with preset spread you can make and save! (you can make your guns shoot in a specific pattern like a cirlce, triangle or even a smiley face if you choose)

Ammo system:

  • Clip size
  • Max ammo
  • Reserve ammo
  • Ammo in clip
  • Reload duration

Gun building system:

Set any of the following variables to create any gun you want! These are saved into an easy to access data table with 20 guns pre setup for you!

  1. Gun weight
  2. Caliber used
  3. Barrel length (Affects range for line trace)
  4. Ammo in clip/max ammo/reserve ammo
  5. Gun fire modes
  6. Gun firing type (Line trace/physical projectile)
  7. Bullet spread
  8. Bullet speeds
  9. Bullet drop
  10. Gun name
  11. Rounds Per Minute
  12. Line trace drop

Number of Blueprints: 2

Input: ( Keyboard, Mouse)

Network Replicated: (No)

Supported Development Platforms:

Windows: (Yes)

Discord: https://discord.gg/mxFbS3zqVU