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Inventory Plugin

Daniel Muench - 代码插件 - 2021/11/02

Introduces new generic inventory related blueprint and networking ready UI, Component and DataAsset classes to create complex inventory systems

  • 支持的平台
  • 支持的引擎版本
    4.25 - 4.27, 5.0
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

V1.58: Blueprint Library added


02.05.2022 - Changelog:

  • Blueprint Library added. Allows usage of custom struct operators in blueprint context



Introduces new generic inventory related blueprint and networking ready UI, Component, and DataAsset classes to create complex inventory systems.

  • Add new item types fast
  • Generic item drop class suitable for 2D and 3D
  • Already comes with predefined functions to pick up, equip, swap, or remove items
  • Networking ready, tested with AWS


Work in Progress:

  • Additional video tutorial
  • Documentation
  • Faster networking

技术细节


Features:

  • UI, Component and DataAsset Classes
  • Networking (With validation)
  • Scaleable Item Structure

Code Modules:

  • InventorySystem (Runtime)
  • InventorySystemEditor (Editor)

Number of C++ Classes:

  • 19

Network Replicated:

  • Yes

Supported Development Platforms:

  • UE5: Win64, Linux
  • UE4: Win64, Win32, Linux, LinuxAArch64

Supported Target Build Platforms:

  • UE5: Win64, Linux, Android
  • UE4: Win64, Win32, Linux, LinuxAArch64, Android

Documentation (Needs rework):

  • https://www.mediafire.com/file/9hqhxii1h4cteo3/Inventory_Plugin_Documentation.pdf/file

Example Project:

  • https://www.mediafire.com/file/9zgx5jvfgyd2wac/PluginProject_4.27.0_V1.53.rar/file

Important/Additional Notes:

  • It may be possible to build this plugin against Mac or IOS and other platforms (Runtime). Currently, I have no way of testing this.