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KatanaGirl1

3deeper - 角色 - 2023/03/29

3D game-ready modular animated model with unreal live link apple blendshapes and modular animated weapons suitable for shooters, action games, ect.

  • 支持的平台
  • 支持的引擎版本
    5.0 - 5.3
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

The Model's updated.

ver 1.1

Texture map sets of all the skins are fixed;

SK_Katana_Girl1_Full03 is fixed;

Blendshapes are fixed;

All the skins weights fixed;

SK_Katana_Girl1_Full07 removed;

SK_Katana_Girl1_Full05 faces/tris decreased;

Inner_eyes material color choice fixed with 2 new texture maps.


Live Link Face: Yes

Include weapon: Katana-sword, 2 pistols

Cloth simulation: Physics baked for all my animations plus for the bag at Unreal default map

Character rigged on epic skeleton UE5


The model is completely modular, you can remove or add any part you want. The pack contains 6 prefabs:


Katana_Girl1_Full_01 - tris 171252

Katana_Girl1_Full_02 - tris 120304

Katana_Girl1_Full_03 - tris 97895

Katana_Girl1_Full_04 - tris 176040

Katana_Girl1_Full_05 - tris 128894

Katana_Girl1_Full_06 - tris 83617


The model contains 92 animations(include ones with baked dynamics, standard unreal animations just for demonstration), 32 with sword, 29 with modular guns(animated for shooting and reloading), and the rest ones are for body with no weapon.

PBR Textures - 224: BaseColor, Normal, OcclusionRoughnessMetallic 4096pix .png(down to 1024х1024)


The version has got color customizable parts. The head contains 52 live link Apple blendshapes. You can try to set up the physics of chain by yourself, but whole its rig is baked for my custom animations only.


Boots, jacket, scarf and sleeves of the model are desirable to use a shader with two-sided display of polygons(already set.


Preparation time ~9 months

技术细节

Video preview https://youtu.be/_hz5gCN9RyQ

Updates https://youtu.be/JJ6e81BEzFQ

Rigged: Yes

Rigged to Epic skeleton: Yes UE5 version

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes

Number of Animations (Root Motion): 92

Simulation of cloth physics: Yes for all of my animations, the bag and the haircut for the modular character.

Morph Target: 52 ARKit

Number of characters: 6 prefabs, you are free to change parts, make by your own

Tris counts of characters: 83617 - 176040

Number of Materials and Material Instances: 58

Number of Textures: 224

Texture Resolutions: 4096 down to 1024x1024

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No

Important/Additional Notes: No


Additional bones:

hair_root_l, hair_root_l_1, hair_root_l_2, hair_root_l_3, hair_root_l_4, hair_root_l_5, hair_root, hair_root_1, hair_root_2, hair_root_3, hair_root_4, hair_root_5, hair_root_6, hair_root_r, hair_root_r_1, hair_root_r_2, hair_root_r_3, hair_root_r_4, chain_root_r, chain_root_l, tooth_1, tooth_2, tooth_3, tooth_root, tooth_center, tooth_end, chain_4_l, chain_4_r, chain_3_l, chain_3_r, chain_2_l, chain_2_r, chain_1_l, chain_1_r, breast_r, breast_l, sheath_joint, holster_joint_r, holster_joint_l, bag_root, bag_root_center, bag_root_center_1, bag_root_center_2, bag_root_l, bag_root_1_l, bag_root_2_l, bag_root_3_l, bag_r, bag_end_r, bag_l, bag_end_l, bag_root_r, bag_root_1_r, bag_root_2_r, bag_root_3_r