Kushisake completely low-poly ready-made model for any of your games
The weapon has a separate mesh and is connected to the character through a blueprint
Render in Unreal 4.26
10(With weapon, eye, Hair) UV set 4096x4096-1024x1024(Down to 1024x1024)
In the model, it is desirable to use a shader with a two-sided display of polygons
Characters:
Faces: 26144
Vertex: 41991
Tris: 52319
Weapon:
Faces: 1368
Vertex: 1372
Tris: 2680
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Extra bones: Jaw, Mouth_Left, Mouth_Right, Eye_Left, Eye_Right, Eyelid_Left, Eyelid_Right, Lips_Top
Animated: (No)
Number of Animations: 0
Animation types ( No ):
Number of characters: 1
Vertex counts of characters: 41991
Number of Materials and Material Instances: 5(Material), 12 (Material instance), 1(Material Function)
Number of Textures: 43
Texture Resolutions: 4096x4096 - 512x512
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: There are no animations. All provided animations in the scene are just a demonstration of the character and are taken from free Epic Game assets