20 Magic spell trails, all particle system are made in Niagara.
10 Hand or single joint/point trails and 10 full body trails which attaches to skeletal meshes.
Demo scene included which has all the effects hooked up to "ThirdPersonCharacter", i add some controls so you can switch between everything during play.
Type of Emitters: Mostly CPU with a couple GPU emitters (But they can be changed to CPU if needed)
Number of Unique Effects: 20
Number of Materials: 6 and 9 instances
Number of Textures: 22
Number of Unique Meshes: 4
Supported Development Platforms: