全新Twinmotion产品现已开放免费下载

Nearby Connections API

Nineva Studios - 代码插件 - 2022/01/13

Google Nearby Connections API Implementation

  • 支持的平台
  • 支持的引擎版本
    4.25 - 4.27, 5.0
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。
If you are in doubt about anything please contact us on our Discord server.


Google Nearby Connections Implementation, for more info, see official docs.


Google Nearby ONLY WORKS ON ANDROID DEVICES! You can't test it in editor or desktop builds.


Nearby Connections is a peer-to-peer networking API that allows apps to easily discover, connect to, and exchange data with nearby devices in real-time, regardless of network connectivity. 


Documentation: https://docs.ninevastudios.com/#/ue-plugins/nearby-connections-unreal


To better understand how it works, please read the official docs and explore the demo level, it is designed as a simple chat.


Some example use cases:

  • Collaborative whiteboard: Jot ideas down with nearby participants on a shared virtual whiteboard.
  • Local multiplayer gaming: Set up a multiplayer game and invite other users nearby to join.
  • Multi-screen gaming: Use a phone or tablet as a game controller to play games displayed on a nearby large-screen Android device, such as Android TV.


You can also join our Patreon to support our further work and get some benefits.

技术细节

Documentation: https://docs.ninevastudios.com/#/ue-plugins/nearby-connections-unreal


Currently only BYTES and FILE payload exchange is supported


Features:

  •  Implementation of Google Nearby Connections API

Code Modules:

  •   NearbyConnections (Runtime)

Number of Blueprints: 6

Number of C++ Classes: 5

Supported Development Platforms: Windows, Mac OS X

Supported Target Build Platforms: Android

Documentation: https://docs.ninevastudios.com/#/ue-plugins/nearby-connections-unreal

Example Project: Included in the plugin Content folder. (Enable 'Show plugin content' option in the inspector)