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Non Euclidean Template

wecomfrom - 蓝图 - 2024/05/18

create non-Euclidean situations in a video game

  • 支持的平台
  • 支持的引擎版本
    5.3 - 5.4
  • 下载类型
    完整项目
    此产品包含一个完整的虚幻引擎项目文件夹,含有配置文件、内容文件和.uproject文件,可以作为创建新项目的模板使用。


Create non-Euclidean situations in a video game.

Non-Euclidean is a template filled with tools that allow you to construct non-Euclidean situations:

  •  Magical windows that allow several realities to coexist in the same space: visually and physically
  • A system that allows level design to be effectively manipulated in real time during the game to construct non-Euclidean situations

Non-Euclidean allows several realities to coexist in the same space.

It is developed 100% in blueprint so that users can easily understand how it is built.



Please keep in mind before buying :

That the portals provided in this asset do not teleport players or items. Rather, it modifies the reality behind it.

In other words: with this system you will not be able to create tunnels in which the entrance leads to a different exit.

This is not the proposal provided in this asset.

If you need a portal that teleports like in the game portal, I invite you to consult my other asset: MPG - Multiplayer Portal Gun



Non-Euclidean Template is brand new. I would be happy to discuss with you on discord what improvements you need.

技术细节

Features:

  •  Magical windows that allow several realities to coexist in the same space: visually and physically
  • A system that allows level design to be manipulated in real time effectively during the game to construct non-Euclidean situations


Please keep in mind that the portals provided in this asset do not teleport the player or items. Rather, it modifies the reality behind it. If you need a portal that teleports like in the game portal, I invite you to consult my other asset: MPG - Multiplayer Portal Gun


Number of Blueprints: 8

Input:

  • WASD to move
  • space to jump

Network Replicated: No

Supported Development Platforms:

Windows: Yes (the only one platform tested)

Documentation (English version): https://wecomfrom.com/non-euclidean/

Important/Additional Notes:

  • not compatible with lumen
  • keep in mind you are manipulating custom stencils and translucent materials in your level design