Increase NPC performance dramatically with only few clicks.
Increase NPC performance dramatically with only few clicks. System automatically detects size of NPC and performs all necessary calculations. It also considers that your NPC's purpose isn't to just walk around, but also to attack player in both ranged and melee combat.
It works both for singleplayer and multiplayer. For multiplayer system separates visual and not visual logic for server and clients.
System can be implemented with only few clicks and demonstrated up to 5x performance improvement
It also was tested and developed for big project with complex AI and provided significant performance improvement
Features:
Number of Blueprints: 4
Network Replicated: Yes
Windows: Yes
Mac: Yes
Documentation: youtube link
Important/Additional Notes: This project was tested to work with the AI Behavior Toolkit. Newer versions can better handle large numbers of network-replicated NPCs because of improved networking code.