With OneGrass Engine, you can create game-ready grass right inside Unreal Engine. They are beautiful & perform really well. You can create them with the atlases we provide or atlases from other places including Quixel Megascans.
Now you can create game-ready right inside Unreal Engine without using any external software or tool. These generated grass are beautiful but the Engine can render them quickly. So, you can have a lot of grass without a drastic performance loss.
You can create grass with provided Atlases or any other grass atlases including Quixel Megascan atlases.
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Number of C++ Classes: 10
Network Replicated: N/A
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows