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Orc 08

Novozhilov3D - 角色 - 2022/05/26
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Low poly Modular Orc Warrior. Rigged with Epic Skeleton with openable jaw

  • 支持的平台
  • 支持的引擎版本
    4.19 - 4.27, 5.0
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

VIDEO PREVIEW: https://www.youtube.com/watch?v=qgChvftl6dw


Other Orcs:

Orc_01 - https://www.unrealengine.com/marketplace/en-US/product/orc-01-01

Orc 02 - https://www.unrealengine.com/marketplace/en-US/product/orc-02-01

Orc 03 - https://www.unrealengine.com/marketplace/en-US/product/orc-03-01

Orc 04 - https://www.unrealengine.com/marketplace/en-US/product/orc-04-01

Orc 05 - https://www.unrealengine.com/marketplace/en-US/product/orc-05-01

Orc 06 - https://www.unrealengine.com/marketplace/en-US/product/orc-06-01

Orc 07 - https://www.unrealengine.com/marketplace/en-US/product/orc-07-01


Full Orc: tris 80 911, verts 62 452

Weapon: tris 5 058, verts 2 969

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw

The jaw is rigged so you can open his mouth.

PBR Textures Metall/Roughness

4K Textures - Body, Armor, Hair, Fur

2K Textures - Weapon

1K - Eyes

Textures - normal, metallic, roughness, albedo, AO, opacity, emissive

6 Texture sets - Body, Armor, Weapon, Hair, Fur, Eyes

Body has 8 Color Variations

Body has 7 Body Warpaints and 7 Face Warpaints

There are 2 Beards and 4 Hairstyles

All Armor Spikes and Fur are separated

You can change the color of every part separately.

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.


If you have any problems, please contact me evgeny_novozhilov@mail.ru

技术细节

Features: (Please include a full, comprehensive list of the features of the product)

  • 2 Beards and 4 Hairstyles
  • Material Instance to change color
  •  Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
  • The jaw can be opened with the additional jaw bone
  • The model is modular, all meshes are separated and you can mix everything to get new outfits
  • 7 Body Warpaints and 7 Face Warpaints
  •  Roughness of Warpaints and Metal Armor can be changed in Material Instances

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of Animations: 7 default demo animations

Number of characters: 1

Vertex counts of characters: Orc - 62 452, Weapon - 2 969

Number of Materials and Material Instances: 31

Number of Textures: 66

Texture Resolutions: Body, Armor, Hair, Fur - 4096x4096, Weapon - 2048x2048, Eyes - 1024x1024

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No