You'll find blueprint nodes for the functions included in the Oculus Platform SDK. These nodes make it easy to integrate Leaderboards, Achievements, In-App Purchases, and more into your Oculus app.
Includes a Project Settings tool to easily configure your app for use with the Oculus Platform services.
This plugin relies on the Oculus Platform SDK, which is included in UE4. However, a more up-to-date version of the Oculus Platform SDK is recommended. OVR Platform BP is simply a blueprint wrapper for the existing SDK. Some features of this plugin are not available in UE4 by default, but can be made functional by updating the Oculus Platform SDK. Updated SDK versions can be downloaded from the Oculus developer site.
9/14/22 - Things have been a bit busy lately and I've not had the chance to update the plugin to support Oculus Platform SDK v32. Luckily, there haven't been any major feature improvements since the most recently supported version, v28. The most notable change is that Cloud Storage has been deprecated and Oculus does not suggest using the current version.
This plugin was not created by, and is not supported by, Oculus or Facebook Reality Labs.
Please refer to the Oculus Platform documentation for explanations of SDK usage.
Join our Discord server for prioritized support.
Number of Blueprints: 300+ blueprint accessible functions
Number of C++ Classes: N/A
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64, Android (Quest)
Example Project: Coming Soon
Oculus Quest/Quest 2 and Oculus App Lab are supported. However, some functionality is not available for App Lab distributions. For example, currently In-App Purchases are restricted to free content only for App Lab products. This is a limitation set by Oculus, not the fault of this plugin.
* Cloud Storage has been deprecated and Oculus does not suggest using it currently.