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Raven NPC With Animations

Evil Planet Games - 角色 - 2024/05/10
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Detailed Raven NPC Model plus bundle of animations designed for several case scenarios.

  • 支持的平台
  • 支持的引擎版本
    4.27, 5.0, 5.4
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

https://youtu.be/6CYY346pQqI


The Raven NPC


The Raven NPC character for Unreal Engine 4.27 and up is a character designed for those developers wanting to implement a raven or bird into their game that looks good up close but also from afar. it comes with optimized LoD's already done for you, PBR materials, 4K textures, 37 animations, 3 blend-spaces, some simple logic for showcase purposes and (bonus) 10 plucked feathers for damage purposes or particle systems.


The LoD's included in this pack are not only optimized to animate correctly with lower polycounts, but also said polycounts were reduced as much as possible while still maintaining the correct proportions and ratios. However, the detail on this NPC character (LoD0) is high enough for extreme closeups where you can appreciate the plumage. Regardless, I included the other LoD's in a separate folder for you to use IF you just need it for the far-away shots, to save memory.

The AI logic in this NPC character asset pack is pretty simple, so if you're looking for detailed/engaging AI it is not contained within this pack, since it is focused 100% on the skeletal mesh and its animations.



List of Animations:



Death
  • Dead 1
  • Dead 2
  • Dead, Hitting The Floor 1
  • Dead, Hitting The Floor 2
  • Falling (already dead) 1
  • Falling (already dead) 1
  • Death During Flight 1
  • Death During Flight 2




Feeding/Eating
  • Eatting 1
  • Eatting 2
  • Eatting 3
  • Pecking 1
  • Pecking 2
  • Pecking 3
  • Pecking Near (By its feet)




Flight
  • Flight (diving)
  • Flight (gliding)
  • Flight Loop
  • Flight Loop (faster)
  • Flight up
  • Flight up (faster)




Idle
  • Idle 1
  • Idle 2
  • Idle Pecking.
  • Perched
  • Perched Idle




kaw
  • Kaw 1
  • Kaw 2
  • Kaw 3




Landing
  • Landing on a flat surface
  • Landing on a perched position




Take Off
  • Take off from a flat surface
  • Take off from a perched position




Walking
  • Walking
  • Walking fast
  • Walking faster (skipping)


You can watch all the animation videos here:

https://youtu.be/xHmgNBYNAHU

技术细节

**Features:**

  • AO, Diffuse, Roughness, Normal and Emission maps in PBR-metalness workflow.
  • 37 animations
  • 3 blendspaces
  • 5 LoD's
  • 10 feathers (5 small, 5 long)
  • Simple blueprint that makes the bird fly away when another approaches.
  • No Plugins Needed!


Number of Unique Meshes: 1 (Original meshes, not counting variations or modifications)

Collision: Yes (Physics Asset)

Vertex Count: 48,482 (for LoD0+Feathers), 7,236 (for the remaining LoD's combined)

LODs: Yes (custom)

Number of Materials and Material Instances: 2 materials, 3 material instances

Number of Textures: 12

Texture Resolutions: 4k

Supported Development Platforms: Windows, MacOS, Linux, Xbox, Playstation

Plugins Needed: None

Documentation: https://youtu.be/6CYY346pQqI


Important/Additional Notes: No AI nor sound FX are included.