This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
The materials allow for moss blending.
And the material allows for ground blending using PDO.
The PDO value can be changed in the material instance. A value of 0 will disable the effect.
All of the included props also use a custom material that allows for them to be tinted. This allows for infinite color variations and combinations.
To get assets made in a similar style, feel free to visit the
-Meshes (Props & Environment)
-Textures (512 for small, 1024 for medium, 2048 for large) (Props & Environment)
-Number of Materials: 48
-Demo Scene with setup lighting and example layout for the environment
-Demo Layout scene
-Direct support from the dev
-Collision: Automatically generated
-LODs: Automatically generated
Supported Development Platforms: Unreal Engine, Unity 3D, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.