Runtime Vertex Painter

LingFeng - 代码插件 - 2022/08/03

Function library that helps you paint Static/SkeletalMeshComponent vertex color in runtime

  • 支持的平台
  • 支持的引擎版本
    4.26 - 4.27, 5.0 - 5.3
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

Vertex color is color information attached to each vertex of mesh,it can be used to blend material layers to make some wonderful effects.

This plugin is designed for painting vertex color in runtime.

Both StaticMeshComponent and SkeletalMeshComponent can be painted


16 Blueprint nodes included,8 for static mesh and 8 for skeletal mesh

To view all functions and functions included,please go to

DOCUMENTATION


And here is a DEMO for you


Update 1.1 :Network replicated version update

New Component:BP_VertexPainterComponent to help you paint vertex color network replicated

New examples:Bomb explosion and sword wounds.

技术细节

Features:

  •  Paint vertex color in runtime
  •  Paint in single LOD or all LODs
  •  You can select paint channel R/G/B/A/RGBA
  • Paint in a box range or sphere range
  • Falloff curve
  • Paint Opacity
  • This plugin does not modify the mesh's vertex color in a way that may be exported,but you can save vertices color in save game.

Code Modules:

  •  RuntimeVertexPainterBPLibrary(Runtime)

Number of Blueprints:3

Number of C++ Classes:1

Network Replicated: (Yes)

Supported Development Platforms: (Windows)

Supported Target Build Platforms: (Windows)

Documentation: DOCUMENTATION