SaveLoadSystem

Candous - 代码插件 - 2024/05/18

The SaveLoadSystem Plugin provides flexible save and load functionality for games.

  • 支持的平台
  • 支持的引擎版本
    5.4
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

SaveLoadSystem Plugin provides flexible functions for saving and loading game state. The plugin supports both Blueprint and C++ projects. Saving and loading can be realized according to the implementation of the interface, and it supports Actor implementation interface and Widget implementation interface.Highly scalable and available everywhere. Provides SaveGame queries at edit time and run time.

技术细节

Features:

  • Available anywhere.
  • Can be extended according to your own needs.
  • The diversified save and load functionality can be implemented according to the interfaces implemented by Actors and Widgets, without requiring C++ knowledge.
  • Provides SaveGame queries at edit time and run time.

Code Modules:

  •  SaveLoadSystem (Runtime)

Number of Blueprints: 1

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Windows64, Mac, Linux

Supported Target Build Platforms: Windows64, Mac, Android

Documentation: Google Doc_English