A simple portal-like teleport system implementation, with a twist. Portal Views are rendered with render target and Screen Space UV. Portal can be of different scale relative to each other, and actors and enter/exit will maintain the scale ratio.
Inspired by Sebastian Lague's Portal Video
Features: (Please include a full, comprehensive list of the features of the product)
Number of Blueprints: 7
Input: Keyboard
WASD - Movement
Mouse - Camera
R(Debug Only) - Shoot Test cube
Network Replicated: Untested
Supported Development Platforms:
Windows: Yes
Mac: Untested
Documentation: GoogleDoc
Video Showcase: YouTube