The turrest are made from modular parts, each has separate meshes for base, body, launcher, launcher holder and projectile (check images from overview scene). They are assembled into fully-functional blueprints with basic shooting codes and target aiming. For each Blueprint, you can adjust the parameters such as shooting range, shooting speed, aiming distance, number of shots etc. Please check the parameter details below.
Player Health Code is implemented with custom health bar. When the health bar reaches zero the player is dead.
Explosion (visual and sound) effects included.
YOUTUBE VIDEO: How turrets react to Third Person Character
Note: Turrets are compatible with Third Person Character only. Third Person Character is included in this asset pack.
For First Person the codes must be modified.
The following parameters can be adjusted for each Blueprint:
Ammunition Projectile Parameters:
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Please read UNREAL Documents page on how to activate Lumen for Unreal 5 version here