Simple fish logic

SIMPRA ORG - 蓝图 - 2022/07/01

Blueprint with simple logic based on random variables and tracers.

  • 支持的平台
  • 支持的引擎版本
    4.27, 5.0
  • 下载类型
    完整项目
    此产品包含一个完整的虚幻引擎项目文件夹,含有配置文件、内容文件和.uproject文件,可以作为创建新项目的模板使用。

Very realistic looking fish behavior based on simple variables and tracers, a simple and beautiful solution to most simple, realistic underwater environments.

技术细节

Blueprint with simple logic based on random variables and tracers.


Video demonstration how it looks on my own project - https://youtu.be/tw5zSm4N4y8


Very realistic looking fish behavior based on simple variables and tracers, a simple and beautiful solution to most simple, realistic underwater environments.

Attention! Demo scene starts on 30FPS limit. You can disable this limit by binding button “3”. To enable-disable VSync, bind button “2”. Showing FPS stats toggles by “1” button. All those options is just for demo, configured in Event Graph in “./Demo/ThirdPersonBP/Blueprints/ThirdPersonCharacter”.


Features:

  • Niagara particles used to emulate large fish crowds
  • Tracer based movements enables unique and unpredictable behavior
  • 3 fish meshes included for quick start and understanding the system


Quick start guide and documentation: https://www.simpra.org/projects/simple-fish-logics/

Feel free to ask any questions!


Disclaimer

Third party Water plugin and "Third person" demoscene are used for environments for demonstrate fish logic.