Video preview https://www.youtube.com/watch?v=YpHu59OcuUc
Low poly, game ready, rigged, PBR textures.
Separated modular character parts (arms, hair, hands, head, legs, torso, parts of armor)
Nude body also added.
Facial expressions are included (Morph Targets, Blendshapes).
Rigged to Epic skeleton.
Animations retarget in Unreal Engine. Before retargeting, it is recommended to adjust the position of the arms and legs to match the mannequin.
Physics is enabled: for hair and cloth. (UE4)
Extra bones included for hair, mouth, tail and clothing.
4K Dress Texture (Albedo, Normal, Occlusion, Metallic+Roughness)
4K Armor Texture (Albedo, Normal, Occlusion, Metallic+Roughness)
4K Head Texture (Albedo, Normal, Occlusion, Metallic+Roughness)
4K Body Nude (Albedo, Normal, Occlusion, Metallic+Roughness)
4K Body Underwear (Albedo, Normal, Occlusion, Metallic+Roughness)
4K Mouth Texture (Albedo, Normal, Occlusion, Metallic+Roughness)
4K Hair Texture (Albedo, Metallic+Roughness, Normal)
2K Shoes Texture (Albedo, Metallic+Roughness, Normal)
512x512 Eyelashes Texture (Albedo)
Character:
Verts 45632
Edges 86100
Faces 40631
Tris 80067
Weapon:
Verts 5719
Edges 11178
Faces 5508
Tris 10652
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No) Demo
Number of characters: 1
Vertex counts of characters: 45632
Number of Materials and Material Instances: 11
Number of Textures: 38
Texture Resolutions: (4K, 2K, 512x512)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes: Before retargeting, it is recommended to adjust the position of the arms and legs to match the mannequin.
Extra bones included for hair, mouth, tail and clothing.