A feature-rich, highly customizable, material-based cel-shading solution for your stylized projects! Designed to be light-weight and usable on most platforms.
Stylized Rendering System for Mobile/VR (SRS Mobile) allows you to easily create a variety of different, dynamic art styles for your projects, similar to the art styles found in anime, cartoons, manga or other stylized games. Little to no technical knowledge is required! The Material-based approach of SRS for Mobile allows this system to function nearly universally!
Are you looking for a post-process cel-shader that dynamically reacts to any lights sources, and features full, dynamic shadow support, allowing objects to cast shadows onto cel-shaded objects? Take a look at the alternate Stylized Rendering System (Cel-Shader)!
Number of Unique Materials/Material Instances: 63 (3 Master Materials + 10 Presets + 25 Demo Materials + 25 for Post-Process Outline)
Number of Textures: 22 (7 Gradients + 5 Demo Normal Maps + 2 Editor Icons + 8 Patterns)
Texture Resolutions: 1024 (Normal Maps and Icons), 512x1 (Gradients), 128x128 (Patterns)
Performance: highly depends on what enabled features, and target device. SRS can however be scaled to work on most if not all modern devices.
Supported Development Platforms:
-- Windows, Mac
Documentation: Tutorial Series on YouTube