The materials have Tint sliders so that the props can be changed procedurally during runtime.
This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
All of the included props also use a custom material that allows for them to be tinted. This allows for infinite color variations and combinations.
To get assets made in a similar style, feel free to visit the
-Meshes (Props & Environment)
-Textures (1k - 4k) (Props & Environment)
-Number of Materials: 8
If you want to omit some rocks from a wall, just apply the omit material to them. This can create the illusion of a wall being damaged.
-Demo Scene with setup lighting and example layout for the environment
-Demo Scene with all props laid out
-Direct support from the dev
-Collision: Automatically generated
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.