Ultraleap Hand Tracking Plugin

Ultraleap - 代码插件 - 2022/01/19
16
3.31颗星(总分5颗星)(16个评分)
  • 44%
  • 13%
  • 6%
  • 6%
  • 31%

Get virtual hands working in your Unreal project quickly and easily. Tools and examples for easy development of intuitive hand interaction in XR.

  • 支持的平台
  • 支持的引擎版本
    5.0, 5.2 - 5.3
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

The Ultraleap Hand Tracking Plugin connects your Unreal project to hand tracking data and provides tools and examples for easy development of intuitive hand interaction in VR/AR/MR.


  • Interaction Engine: Layer that exists between game engine and real-world physics, making interaction with virtual objects feel natural, satisfying, and easy to use
  • Hands: Bind Ultraleap data to your own hand assets or use our optimized and pre-rigged hand models
  • UI Input: Retrofit Unreal Motion Graphics (UMG) UIs so that they can be interacted with using hand tracking


To access our latest 4.27 plugin and for Beta MAC support, use this link


📺 Watch video | 👋 Join us on Twitter, Reddit, YouTube or our community forums


To use this plugin you will need the following:

技术细节

Interaction Engine:

  • Physics interactions between tracked hands and virtual objects, including throwing, grabbing, single and multiple hand grasping
  • Re-usable physics and non-physics 3D buttons and sliders
  • Pawn that works inside and out of VR, with motion controller mouse/keyboard support working alongside tracked hands
  • Smooth locomotion, snap turning and teleport from motion controllers or hand attached menus.
  • Hand attachable animated menus
  • Dockable/Anchorable objects
  • Can be used to determine the correct velocity of a hand to determine how far a 3D object should move relative to the physical impact


Hands:

  • 4 ready-to-go, optimized, pre-rigged sample hand assets
  • Automatically bind hand tracking data to imported custom hand models, without writing any code


UI Input:

  • Retrofit Unreal Motion Graphics (UMG) UIs so that they can be interacted with using hand tracking
  • Supports distance and tactile/close-up interaction with UMG widgets
  • Get started with hand tracking without needing to build a UI from scratch


Read our 📚 Documentation | 📝 Design guidelines