In this template you will find important functions for creating a vr boxing game, such as:
-striking punches subject to a certain hand movement velocity;
-punshes to the head and torso;
-knockouts and knockdowns;
-division of the game into rounds and breaks;
-sound and visual effects.
-saved player statistics, such as the number of wins, losses, knockouts, etc.
The template does not use real scoring, as in professional boxing, but fictional.
Included in the VR bundle
Number of Blueprints: 9
Input: Tracked Motion Controllers
Network Replicated: No
Supported Development Platforms:
Tested Hardware: Oculus Quest 2