Part Two of the provided project files to accompany the Unreal Online Learning course, "Working with Data in Blueprint"
This course aims to broadly explain what data is and how to work with it relative to Unreal Engine's Blueprint system. These core concepts will be expressed in a way that is understandable to new users. This includes defining data in blueprints, how to communicate data between blueprints, and identifying the various methods and blueprint classes that are used to store and apply this data.
Built for Unreal Engine, Version 4.23
Blueprint Visual Scripting - https://docs.unrealengine.com/en-US/ProgrammingAndScripting/Blueprints/index.html
Blueprint Variables - https://docs.unrealengine.com/en-US/ProgrammingAndScripting/Blueprints/UserGuide/Variables/index.html
Data Driven Gameplay Elements - https://docs.unrealengine.com/en-US/InteractiveExperiences/DataDriven/index.html