Working with Data in Blueprint Part Two

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Check out the description for more information about this course project from Unreal Online Learning.

  • 支持的平台
  • 支持的引擎版本
    4.23 - 4.26
  • 下载类型

Check out the associated course "Working with Data in Blueprints" on learn.unrealengine.com.

Part Two of the provided project files to accompany the Unreal Online Learning course, "Working with Data in Blueprint"

This course aims to broadly explain what data is and how to work with it relative to Unreal Engine's Blueprint system. These core concepts will be expressed in a way that is understandable to new users. This includes defining data in blueprints, how to communicate data between blueprints, and identifying the various methods and blueprint classes that are used to store and apply this data. 


Built for Unreal Engine, Version 4.23

Blueprint Visual Scripting - https://docs.unrealengine.com/en-US/ProgrammingAndScripting/Blueprints/index.html

Blueprint Variables - https://docs.unrealengine.com/en-US/ProgrammingAndScripting/Blueprints/UserGuide/Variables/index.html

Data Driven Gameplay Elements - https://docs.unrealengine.com/en-US/InteractiveExperiences/DataDriven/index.html