Advanced wind system powered by chaos physics. Built to be ease to use and highly customizable wind flow.
Local Wind: This defines a specific region in your level where the wind effects will be applied.
Anti Wind: This advanced feature allows for targeted negation of wind effects within an existing Local Wind Area.
Ambient Wind: Influences both Niagara particle systems and materials that possess wind-responsive properties.
Video showcase: https://youtu.be/YU3XVVdW9Fc
Sample demo project (5.3): https://drive.google.com/file/d/1g0bQhRFgdUFtcUHM-RQCoE4fhMSG-24A/view?usp=sharing
It includes a pre-built level showing the plugin's features and an interactive plugin for experimentation. However, this plugin can't be packaged in your final game.
Features: (Please include a full, comprehensive list of the features of the product)
Code Modules:
Number of C++ Classes: 8
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: Link
Important/Additional Notes: Icons credit: https://game-icons.net/