XProjectile

Dexied - 代码插件 - 2021/07/19

XProjectile - this plugin will add a projectile system to your game.

  • 支持的平台
  • 支持的引擎版本
    4.26 - 4.27, 5.0 - 5.3
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

XProjectile - this plugin will add a projectile system to your game. You can set up projectile speed, gravity, collision channel. Also, you can attach any mesh, particle, or sound to the projectile. XProjectile is great for rockets, bullets, arrows, grenades.


Video on YouTube: https://youtu.be/ORIaNLX2-o4


IMPORTANT: Disable the "EnableDebug" to improve performance!

技术细节

Features:

  •  100% C++
  •  Easy setup and easy to use
  • Optimized
  • You can customize the collision channel
  • You can spawn projectile Single/Multi By Channel/ObjectType
  • You can customize projectile speed, gravity and radius
  • You can customize projectile lifetime
  • The projectile can attach objects to itself (StaticMesh, ParticleSystem, etc.)

Code Modules:

  •  XProjectile (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 4

Network Replicated: (No) (Projectiles can be spawned in Multicast events for multiplayer games)

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation (4.26-5.2): open

Demo Project (4.26: download | 4.27: download | 5.0-5.2: GitHub)

Playable Demo for Win64: download


Email: dexied.gs@gmail.com

Discord: https://discord.gg/mqV52Qf