3.创建基础资源

第三步。创建基础资源

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开始前,需要在 内容浏览器 中创建 4 个资源:一个 AI 控制器蓝图、一个角色蓝图、一个行为树资源,以及一个黑板资源。

ContentBrowser.jpg

步骤

  1. New -> Blueprint -> AI Controller

    需要搜索 AI 控制器,因其与玩家控制器并不相同。

    AIC.png

    将该 蓝图 命名为 "Follower_AI_CON"。

  2. New -> Blueprint -> Character

    charBP.png

    将该 蓝图 命名为 "AI_Character"。

  3. New -> Artificial Intelligence -> Behavior Tree

    newBT.png

    行为树 命名为 "FollowerBT"。

  4. New -> Artificial Intelligence -> Blackboard

    newBB.png

    黑板 命名为 "FollowerBlackboard"。

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