场景查询系统快速入门指南

此快速入门指南讲述行为树的创建,该行为树使用多个 Run EQS Query 节点找寻躲避玩家角色的地方。

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此快速入门讲授 场景查询系统 的使用基础。此系统中将使用场景查询找到 Actor 和 位置,然后通过一系列测试获得最佳选择。之后通过行为树即可获得一个逃脱玩家 Pawn(或 Pawns)追踪,前往藏身点的 AI。

此快速入门中讲述的内容较为深入,读者需熟知 蓝图行为树 章节。

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