渲染到纹理蓝图工具集

列示渲染到纹理蓝图(Render to Texture Blueprint)工具上展开的页面的多个链接的页面

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渲染到纹理蓝图(Render to Texture Blueprint) 是一种内置有数项不同纹理烘焙功能的工具。它利用编辑器保存高分辨率屏幕截图的能力,包括可视化缓冲,如底色和场景世界法线。

开始使用此工具之前,您应该阅读设置指南,然后深入了解渲染到纹理工具集(Render to Texture Toolset)包含的各个功能。

从此处开始:渲染到纹理工具集设置

渲染到纹理蓝图工具集

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Welcome to the new Unreal Engine 4 Documentation site!

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