为项目添加自定义物体类型

讲述如何在虚幻引擎 4 中添加自定义物理物品通道。

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事实上存在这样的情况:6 个物体响应通道和 2 个轨迹响应通道的粒度不足,无法创建所需的效果。这时 Project Settings 中的碰撞编辑器就可以大显身手了。从 Edit Menu -> Project Settings -> Collision 菜单中进行访问:

COL_projectSettings_1.png

在此处可新添加物体响应通道和轨迹响应通道。点击 New Object Channel...New Trace Channel... 按钮,完成命名,选择 Default Response,然后点击 Accept

COL_customChannel.png

最多可设 18 个自定义物体响应通道或轨迹响应通道。

预设

打开 Preset 类目点击 New... 按钮可进行自定义预设。

COL_customPresets.png

在此可为预设命名、启用或禁用碰撞、选择预设的物体类型、最后为选中的物体类型定义每个响应通道的行为。

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