追踪响应用于追踪(光线投射),例如蓝图节点 按信道进行线迹追踪(Line Trace by Channel)。
属性
说明
可视性(Visibility)
泛型可视性测试信道。
摄像机(Camera)
通常用于从摄像机到某个对象的追踪。
对象响应(Object Responses)
属性
说明
WorldStatic
当与WorldStatic物理形体对象类型交互时,此物理形体应如何做出反应。
WorldDynamic
当与WorldDynamic物理形体对象类型交互时,此物理形体应如何做出反应。
Pawn
当与Pawn物理形体对象类型交互时,此物理形体应如何做出反应。
PhysicsBody
当与PhysicsBody物理形体对象类型交互时,此物理形体应如何做出反应。
载具(Vehicle)
当与"载具(Vehicle)"物理形体对象类型交互时,此物理形体应如何做出反应。
可破坏物(Destructible)
当与"可破坏物(Destructible)"物理形体对象类型交互时,此物理形体应如何做出反应。
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