6. 自己动手!

有关进一步探索的想法!

Windows
MacOS
Linux

利用您所学到知识,尝试执行以下操作:

  • 同时打开多个菜单。

  • 控件(Widgets) 滑动或淡入到屏幕上,而不是让它们显示在屏幕上。

  • 查看控件(Widgets)支持的不同声音、风格和颜色属性。

  • 从菜单中设置 游戏(GameMode) 中的变量,如难度级别、字符类等。

  • 创建一个游戏内菜单,当玩家按下一个键时,它会弹出对话框并暂停游戏,当它关闭时,它会继续游戏。

  • 将您从上一教程中构建或了解的任何功能链接到 虚幻运动图形(Unreal Motion Graphics) (UMG)中构建的菜单。

有关本教程介绍的细节:

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Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

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