4 - 添加角色动画

如何为第一人称射击游戏角色添加动画。

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Prerequisite Topics

This page assumes you have prior knowledge of the following topics. Please read them before proceeding.

On this page

FinalShot.png 上图是该部分完成后的效果。

目标

此部分旨在说明如何为第一人称射击游戏的角色添加动画。

目的

完成此部分教程后您将学会:

  • 设置角色动画

  • 设置事件图表

  • 添加动画状态机

  • 为动画添加转换状态

  • 将动画蓝图和角色蓝图关联起来

步骤

  • 4.1 - 设置角色动画

  • 4.2 - 设置事件图表

  • 4.3 - 添加动画状态机

  • 4.4 - 添加动画转换状态

    • 4.4.1 - 添加待机到奔跑(奔跑到待机)的转换

    • 4.4.2 - 添加待机到跳跃开始的转换

    • 4.4.3 - 添加奔跑到跳跃开始的转换

    • 4.4.4 - 添加跳跃开始到跳跃循环的转换

    • 4.4.5 - 添加跳跃循环到跳跃结束的转换

    • 4.4.6 - 添加跳跃结束到待机的转换

  • 4.5 - 关联动画和角色蓝图

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