2.8 - 具备噪点模块的光束发射器

概述效果库示例关卡。

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光束类型数据(Beam TypeData) 允许您创建连接两个点的效果 - 您可以指定源和目标点,或者将它们用作Actor或其他发射器。在射击类游戏中,它经常被用作子弹轨迹效果。就本例而言,我们在 光束(Beam) 组内部借助 噪点(Noise) 模块将其用作电弧。

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