1.6 - 拖曳并放置动画

拖曳并放置动画

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CE_1_6_001.png

需要一个仅循环播放动画的 骨架网格体(Skeletal Mesh),同时保留在场景中的同一位置上?您只需将您的骨架网格体拖放到场景中,然后将想要播放的动画拖放到该骨架网格体,即可做到这一点。

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