2 - 建模阶段

关卡设计实例2概览:建模阶段

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leveldesign_2.png

在建模阶段中,将在原型阶段用 笔刷 或简单 静态网格体 设置的几何体中放置已完成或几近完成的网格体资源。可以在之后重新导入经强化的美术资源,获得更佳的美术效果。 此阶段中的灯光仍十分简单。

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