1.1 - Matinee Actor

Matinee示例关卡概述,示例1.1: Matinee Actor

Windows
MacOS
Linux
On this page

Matinee Actor本身的细节面板中有许多属性值可供设置。

播放的展开项具有对播放速率的设置。 Play on Levelload(在关卡加载时播放),Looping(循环),Skip update if Not visible(如不可见则跳过更新),Is Skippable(可跳过)。

Rewind(回退)展开项的设置为: Rewind on Play(在播放时回退)会在每次接收到PLAY(播放)动作时将当前时间设置为0. No Reset on Rewind(回退时不进行重置)会将所有Actor保持在当前状态,并再次重启Matinee。 例如,一个移动对象将会开始在同一轨迹移动,但会从其当前位置开始移动。 如当前已经在播放且PLAY(播放)动作被调用,Rewind if Already Playing(如已经在播放则回退)会设置此时执行的操作。

过场动画的展开项具有限制玩家的选项。 所以过场动画不受任何游戏的影响。

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback