1.6 - 立方体场景截图

反射示例关卡概述,示例1.6: 立方体场景截图

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Reflections_1_6_Header.png

Scene Capture Cubes (立方体场景截图) 在每帧 都会从其位置处捕获一个完整的动态立方体贴图。 这就要求能有一个实际可捕获的立方体贴图渲染对象,而且该渲染对象可在任意材质内作为贴图使用。

立方体场景截图对于性能的影响非常严重,请您仅在确实需要完成某个给定特效时才使用它。

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