导入内容

了解如何将你在其他应用中创建的内容导入UE4项目。

Windows
MacOS
Linux

当你在虚幻引擎中创建实时可视化效果时,你通常需要用到你在第三方应用中创建的内容,并通过虚幻编辑器中的工具将它们导入进项目。例如,这类内容通常包括3D几何体(虚幻引擎中称为静态网格体)、纹理、材质、音频文件等。

本章节中的主题主要介绍了如何将这类内容导入虚幻引擎。

导入方法和数据格式

常规导入指南

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