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PP Config Extension

Le Sii - Code Plugins - May 20, 2024
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Use Custom Configuration ini file write and read.

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  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.
  • Promotional Content
    Contains Promotional Content
    The creator has indicated this digital content promotes a brand, product, or business (whether their own or someone else’s).

"PP Config Extension" is a plugin that uses custom " *. ini " files as configuration files for reading and writing. It is easy to use for blueprints, support reading and writing config files, and convert them into corresponding data structures. You can also convert a section into a corresponding instantiated object based on its corresponding class type. The instantiation function of objects depends on the reflection architecture of UE.

The implementation of these functions relies entirely on the built-in features of UE and does not use third-party libraries. In theory, it supports multiple platforms (creators do not have testing conditions for testing).

Technical Details

Current Version: 1.0


  • Load config data structure direct or use config loader to load config and cache config data.
  • Get config section with struct or load data to object by class type.
  • Convert config section to object by class type.
  • Use blueprint node can do those method, or can use C++ API to do.
  • Save config with config loader's cached config data, or can save config by section .
  • Save setting object direct to parse to config section.

Code Modules: (Please include a full list of each Plugin module and their module type

  •  PP Config Extension(Runtime)
  •  PP Config Extension Editor(Editor)

Number of Blueprints:0

Number of C++ Classes:19

Network Replicated: No

Supported Development Platforms: Only Test On Windows

Supported Target Build Platforms: Only Test On Windows , Maybe usage on other platform .

Documentation: Doc

Important/Additional Notes: Will implement editor extension, and post - build copy automation.