Project FPS

Rypz - Blueprints - Dec 4, 2023

Project FPS includes all the main resources you need to create your FPS game. The main focus is fast paced/responsive movement, as well as smooth animation with a lot of variation.

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.3
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Current version: V1.1

Update Log

Showcase(V1.0) ; Documentation ; Demo(V1.1)

The kit includes a variety of features such as leaning, mounting, vaulting, and sliding, as well as procedural systems that aim to improve animation. This package contains highly customizable blueprints, over 90 animation sequences, 4k textured arms and weapon meshes, sounds and more.

The use of IK and Additive animation allows for smooth blending, enabling actions such as reloading while aiming or sprinting.

Meshes Included: FPS Arms (Rigged to UE4 Skeleton); Weapons: Assault Rifle, Handgun, Tactical Knife; Attachments: Rear Sight, Extended Mag, Suppressor, Laser Sight, Vertical Grip.

Animation Included: Locomotion, Idle, Variation Additives, Fire, Equip, Drop, Inspect, Fire Switch, Reload, Magazine Check, Jump, Vault, Melee Attacks.

Technical Details


  •  Movement: Locomotion, Sliding, Vaulting, Double Sprint;
  •  Shooting: Line-traced/Projectile, Bullet Drop, Bullet Travel, Penetration, Multiple Shooting Types, Hit Markers;
  •  Procedural Features: Leaning, Weapon Collision, Holster, Crouch Tilt, Aiming, Sight Switching, Start/Stop, etc.
  • Weapons: Ranged/Melee, Attachments, Customizable Recoil (Random/Pattern), Multiple Grip Support, Fire Modes, Bone Based Damage, Ammo, Fire/Reload Particles, Magazine Check;
  • Functionality: Inspect, Runtime Attachment System, Pickup/Drop, Weapon Mounting, Basic Health/Stamina, Freelook, Basic Inventory;
  • Sound: Surface Based Footsteps, Weapon Foley / Fire, etc.
  • Misc: Recoil Pattern Editor, Random Animation Variation, Camera Shakes, Enemy Dummy, Practice Targets, Blocked Path Reticle, No Clipping.

Note: The sounds were created using public domain samples acquired from third party sources. A detailed list of those sources can be found here.

Number of Blueprints: 54

Input: Keyboard, Mouse

Network Replicated: No

Rigged to Epic Skeleton: Yes (Rigged to UE4 Skeleton)

Additional sockets/Virtual bones are being used.

Scaled to Epic Skeleton: Yes

Supported Development Platforms:

Windows: Yes

Documentation ; Discord

For further support message me on:

Discord: Ryp#9409

Email: [email protected]