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中国翻译
한국어
Interested in the Unreal Engine?
Visit the Unreal Technology site.
Looking for jobs and company info?
Check out the Epic games site.
Questions about support via UDN?
Contact the UDN Staff
UE3 Home > User Interfaces & HUDs > Scaleform GFx > How to access Unrealscript variables within an external SWF
How to access Unrealscript variables within an external SWF
Overview
Just a quick tutorial showing how you might go about reading (or pulling) a variable from UnrealScript into your Flash file (rather than pushing it from UnrealScript).
var retVal:Object = {}; retVal = ExternalInterface.call("GetUnrealVariable", "someFloat", "float"); // Parameter 2 = the variable name in UnrealScript. // Parameter 3 = the variable type in UnrealScript - float, string, etc. trace("My UnrealScript Variable: " + retVal.someFloat);
var float someFloat; var string someString; var bool someBoolean; someFloat = 1337; someString = "Boo!"; someBoolean = true; function GFxObject GetUnrealVariable(string VarName, string VarType) { local GFxObject TempObj; local ASValue asval; local array<ASValue> args; TempObj = CreateObject("Object"); switch(VarType) { case ("float"): asval.Type = AS_Number; break; case ("string"): asval.Type = AS_String; break; case ("bool"): asval.Type = AS_Boolean; break; default: break; } switch(VarName) { case ("someFloat"): asval.n = someFloat; break; case ("someString"): asval.s = someString; break; case ("someBoolean"): asval.b = someBoolean; break; default: break; } args[0] = asval; TempObj.Set(VarName, args[0]); return TempObj; }