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Interested in the Unreal Engine?
Visit the Unreal Technology site.
Looking for jobs and company info?
Check out the Epic games site.
Questions about support via UDN?
Contact the UDN Staff
中国翻译
한국어
Interested in the Unreal Engine?
Visit the Unreal Technology site.
Looking for jobs and company info?
Check out the Epic games site.
Questions about support via UDN?
Contact the UDN Staff
UE3 Home > Gameplay
Gameplay
- The controls used by the player to interact with and manipulate the puzzle pieces
- The puzzle pieces and how they interact with each other after a move (i.e., certain moves may result in 'combos' that reward the player)
- Any 'powerups' the player may be able to obtain
- The game rules and how it is determined whether the player wins or loses.
- The player character, controls, and statistics (i.e. level, health, mana, etc.)
- Items the player can collect and use improve statistics or perform actions (i.e. potions, spells, weapons, etc.)
- NPCs the player can interact with in one way or another (i.e. enemies, towns people, bosses, etc.)
- The game rules and how it is determined whther the game ends.
- Getting Started: Gameplay Elements - Getting started creating new gameplay elements.
- UnrealScript Home - Detailed information over the UnrealScript programming language.
- Basic Game Quick Start - Creating an empty game framework to start from.
- Gameplay Programming - Technical info existing gameplay systems and creating new elements.
- Flurry Analytics - Guide to using the third party analytics provider available for iOS.
- UDK Custom Characters - Creating meshes for use with custom characters in UDK.
- Setting Up Vehicles - Preparing vehicle content for use in new vehicles.
- Setting Up Weapons - Creating, importing, and setting up weapon meshes.
- AI & Navigation - Information regarding using navigation systems to create AI.
- Audio Home - Overview of the audio system and using sounds in UE3.
- Input / Output - Methods of inputting and outputting data with Unreal Engine 3.
- Networking & Replication - Overview of the networking system and replication in UE3.
- User Interface & HUD - Creating user interfaces such as menus and HUDs.