UPropertyWrapper

[FProperty](API\Runtime\CoreUObject\UObject\FProperty) wrapper object.

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Linux

Inheritance Hierarchy

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Syntax

class UPropertyWrapper : public UObject

Remarks

FProperty wrapper object. The purpose of this object is to provide a UObject wrapper for native FProperties that can be used by property editors (grids). Specialized wrappers can be used to allow specialized editors for specific property types. Property wrappers are owned by UStruct that owns the property they wrap and are tied to its lifetime so that weak object pointer functionality works as expected.

Variables

Name Description

Protected variable

FProperty *

 

DestProperty

Cached property object

Constructors

Name Description

Public function

UPropertyWrapper

(
    const FObjectInitializer& ObjectIn...
)

Public function

UPropertyWrapper

(
    FVTableHelper& Helper
)

DO NOT USE. This constructor is for internal usage only for hot-reload purposes.

Functions

Name Description

Public function Static

void

 

__DefaultConstructor

(
    const FObjectInitializer& X
)

Public function Static

UObject *...

 

__VTableCtorCaller

(
    FVTableHelper& Helper
)

Public function

FProperty &#...

 

GetProperty()

Gets property wrapped by this object

Public function Const

const FPrope...

 

GetProperty()

Gets property wrapped by this object

Public function

void

 

SetProperty

(
    FProperty* InProperty
)

Sets the property this object wraps

Public function Static

UClass *

 

StaticClass()

Returns a UClass object representing this class at runtime

Public function Static

EClassCastFl...

 

StaticClassCastFlags()

Returns the static cast flags for this class

Public function Static

const TCHAR ...

 

StaticPackage()

Returns the package this class belongs in

Public function Static

void

 

StaticRegisterNativesUPropertyWrapper()

Operators

Name Description

Public function

void *

 

operator new

(
    const size_t InSize,
    EInternal* InMem
)

For internal use only; use StaticConstructObject() to create new objects.

Public function

void *

 

operator new

(
    const size_t InSize,
    EInternal InInternalOnly,
    UObject* InOuter,
    FName InName,
    EObjectFlags InSetFlags
)

For internal use only; use StaticConstructObject() to create new objects.

Typedefs

Name

Description

Super

Typedef for the base class (UObject)

ThisClass

Typedef for UPropertyWrapper.

Constants

Name

Description

StaticClassFlags

Bitwise union of EClassFlags pertaining to this class.

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