UNetworkSettings

Network settings.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/NetworkSettings.h

Include

#include "Engine/NetworkSettings.h"

Syntax

class UNetworkSettings : public UDeveloperSettings

Remarks

Network settings.

Variables

Name Description

Public variable

 

ClampMax

Public variable

 

ClampMin

Public variable

 

ConsoleVariable

Maximum allowable size for replicated dynamic arrays (in number of elements)

Public variable

 

DisplayName

Public variable

TArray< FNetwor...

 

NetworkEmulationProfiles

This lists the common network emulation profiles that will be selectable in PIE settings

Public variable

 

ToolTip

Public variable

 

UIMax

Public variable

 

UIMin

Constructors

Name Description

Public function

UNetworkSettings

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

Public function Virtual

void

 

PostInitProperties()

Called after the C++ constructor and after the properties have been initialized, including those loaded from config.

Constants

Name

Description

DefaultMaxRepArrayMemory

Default MaxRepArrayMemory.

DefaultMaxRepArraySize

Default MaxRepArraySize.

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