FDynamicMeshBufferAllocator

This class provides the vertex/index allocator interface used by [FDynamicMeshBuilder](API\Runtime\Engine\FDynamicMeshBuilder) which is already implemented internally with caching in mind but can be customized if needed.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h

Include

#include "DynamicMeshBuilder.h"

Syntax

class FDynamicMeshBufferAllocator

Remarks

This class provides the vertex/index allocator interface used by FDynamicMeshBuilder which is already implemented internally with caching in mind but can be customized if needed.

Destructors

Name Description

Public function Virtual

~FDynamicMeshBufferAllocator()

FDynamicMeshBufferAllocator's base implementation.

Functions

Name Description

Public function Virtual

FIndexBuffer...

 

AllocIndexBuffer

(
    uint32 NumElements
)

Public function Virtual

FVertexBuffe...

 

AllocVertexBuffer

(
    uint32 Stride,
    uint32 NumElements
)

Public function Const

int32

 

GetIndexBufferSize

(
    uint32 NumElements
)

Public function Const

int32

 

GetVertexBufferSize

(
    uint32 Stride,
    uint32 NumElements
)

Public function Virtual

void

 

ReleaseIndexBuffer

(
    FIndexBufferRHIRef& IndexBufferRHI
)

Public function Virtual

void

 

ReleaseVertexBuffer

(
    FVertexBufferRHIRef& VertexBufferR...
)

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