| UPawnAction::Pause()
|
Module |
|
Header |
/Engine/Source/Developer/AITestSuite/Classes/Actions/TestPawnAction_Log.h |
Include |
#include "Actions/TestPawnAction_Log.h" |
Source |
/Engine/Source/Developer/AITestSuite/Private/Actions/TestPawnAction_Log.cpp |
virtual bool Pause
(
const UPawnAction * PausedBy
)
Called to pause action when higher priority or child action kicks in