Module |
|
Header |
/Engine/Source/Developer/DirectoryWatcher/Public/DirectoryWatcherModule.h |
Include |
#include "DirectoryWatcherModule.h" |
Source |
/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherModule.cpp |
virtual void RegisterExternalChanges
(
TArrayView< const FFileChangeData > FileChanges
) const
Register external changes that the OS file watcher couldn't detect (eg, a file changing in a UE4 sandbox)