FDirectoryWatcherModule::RegisterExternalChanges

Register external changes that the OS file watcher couldn't detect (eg, a file changing in a UE4 sandbox)

Windows
MacOS
Linux

References

Module

DirectoryWatcher

Header

/Engine/Source/Developer/DirectoryWatcher/Public/DirectoryWatcherModule.h

Include

#include "DirectoryWatcherModule.h"

Source

/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherModule.cpp

Syntax

virtual void RegisterExternalChanges
(
    TArrayView< const FFileChangeData > FileChanges
) const

Remarks

Register external changes that the OS file watcher couldn't detect (eg, a file changing in a UE4 sandbox)

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