| UObjectBase
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Module |
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Header |
/Engine/Source/Developer/FunctionalTesting/Classes/ScreenshotFunctionalTest.h |
Include |
#include "ScreenshotFunctionalTest.h" |
class AScreenshotFunctionalTest : public AScreenshotFunctionalTestBase
No UI
Name | Description | ||
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bCameraCutOnScreenshotPrep |
Tests not relying on temporal effects can force a camera cut to flush stale data. |
Name | Description | |
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AScreenshotFunctionalTest ( |
Name | Description | ||
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RequestScreenshot() |
Doesn't actually request in base class. It simply register OnScreenshotCaptured. |
Name | Description | ||
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PrepareTest() |
Set player view target to screenshot camera and call PrepareForScreenshot. |