Module |
|
Header |
/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategory.h |
Include |
#include "GameplayDebuggerCategory.h" |
Source |
/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCategory.cpp |
virtual FDebugRenderSceneProxy * CreateDebugSceneProxy
(
const UPrimitiveComponent * InComponent,
FDebugDrawDelegateHelper *& OutDelegateHelper
)
[LOCAL] creates a scene proxy for more advanced debug rendering